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Competitive halo reddit sensitivity
Competitive halo reddit sensitivity










competitive halo reddit sensitivity
  1. COMPETITIVE HALO REDDIT SENSITIVITY FULL
  2. COMPETITIVE HALO REDDIT SENSITIVITY PC

The game has a linear settings in the normal control settings, that setting is not even close to the true linear 0 of the advanced settings. in Apex the term true linear is used to describe going into the advanced settings and settings the curve to 0.

COMPETITIVE HALO REDDIT SENSITIVITY FULL

The thing is, having a curve is good, you have way more fine movement in the inner circle of the stick, but can go full 180° by flicking the stick.Įven if you set the curve to linear, almost no game actually uses a true linear curve. this is what almost every shooter with decent stick aiming uses as the standard setting. (they call it "ramp-up" in apex tho)Īnd yeah, that curve up there is basically what CoD and Apex use. I turn acceleration off in the advanced settings of course but the standard settings use slightly acceleration. as does Titanfall if you use the standard settings. but funnily enough CoD has acceleration, like actual acceleration. YOU ARE AGAIN USING THE WORD ACCELERATION. FPS to FPS) with the same framerate might feel day and night. Anyway I hope that sheds some light why some games have aim mechanics that feel like shit, and why switching between two games in the same genre (e.g. Think about how clean and crisp Destiny feels 30fps. Input latency also plays a role, as does a low or inconsistent framerate, but they are small potatoes compared to a bad aim mechanic.

COMPETITIVE HALO REDDIT SENSITIVITY PC

Luckily I've moved to PC as I'm sure it's the same team behind the controls. It gave me flashbacks of Halo 5's launch where so many of us had to spend months begging on Reddit and Halo's forums for a fix. I was reading comments last night about how the controls felt a bit off. Each of these games got about 3-4 aim mechanic updates over their lifecycle - they got better, but are still quite bad and still stand out as the two of the worst examples in the industry. They don't only have aim acceleration, but they have acceleration jumps, which means it's not even a curve like you see s a wavy line with steps. The very worst examples of this in the industry are Halo 5 and Rainbow Six Siege (console version). The preferred controller aids these days are aim assist or bullet magnetism, not weird aim acceleration curves. Those days are over, yet developers still cling onto these old concepts for some weird reason, even though industry leading games like BF and COD have largely moved away from them. On the move stick, you don't need that level of precision and you want to be moving at your maximum speed much more easily.This originated from the early days of console when no one was used to playing with dual analogue controls, so they were trying to find all sorts of unique solutions to help ease people into them.

competitive halo reddit sensitivity

You want this to be a higher value on your look stick, as you'll get more control through the entire range, vital for aiming correctly. With the Max Input Threshold, you're referring to how close to the very edge of the thumbstick's movement range you want the maximum to be. Mine is quite low since my controller is fairly new, but if you're experiencing stick drift, raise your deadzones on whichever area is required. Your deadzones on each stick refer to how far the thumbstick needs to be from the centre of the controller before an input registers. Some of these might sound a bit obtuse, so here's what it all means. You want to be able to snap onto targets quickly but move your reticule precisely enough to hit those shots. Your sensitivity and acceleration controls have to be right to set you apart from others in-game. Crouching is far less ubiquitous as you'll be walking or jogging around the map most of the time anyway, so when you do fancy a crouch you can just hit that button and duck down. We like this one because it makes melee attacks a whole lot more reliable once you're used to it. From the default control scheme, all you need to do is switch around the Crouch / Slide, Melee, and Use Equipment button mappings.












Competitive halo reddit sensitivity